性能测试 | ||
---|---|---|
项目 |
得分 | |
3DMark2001 SE 330 | ||
1024*768 |
20660 | |
1280*1024 |
16940 | |
1600*1200 |
13431 | |
3DMark03 3.60 | ||
1024*768 |
3DMark Score |
8556 |
CPU Score |
974 | |
1280*1024 |
3DMark Score |
6249 |
CPU Score |
969 | |
1600*1200 |
3DMark Score |
4725 |
CPU Score |
962 | |
3DMark05 1.2.0 | ||
1024*768 |
3DMark Score |
4774 |
CPU Score |
4950 | |
1280*1024 |
3DMark Score |
3772 |
CPU Score |
5373 | |
1600*1200 |
3DMark Score |
2840 |
CPU Score |
5505 | |
3DMark06 1.0.2 | ||
1024*768 |
3DMark Score |
2410 |
SM2.0 Score |
779 | |
HDR/SM3.0 Score |
115 | |
CPU Score |
1075 | |
1280*1024 |
3DMark Score |
1940 |
SM2.0 Score |
661 | |
HDR/SM3.0 Score |
818 | |
CPU Score |
1077 | |
1600*1200 |
3DMark Score |
1517 |
SM2.0 Score |
567 | |
HDR/SM3.0 Score |
560 | |
CPU Score |
1076 | |
Half-Life2 1.0.1.0 | ||
1024*768 |
109.81 | |
1280*1024 |
97.54 | |
1600*1200 |
74.68 | |
CineBench 2003 v1 | ||
Rendering(Single CPU) |
316 CB-CPU | |
Rendering(Multiple CPU) |
380 CB-CPU | |
Multiprocessor Speedup |
1.20 | |
Shading(Cinema 4D) |
416 CB-GFX | |
Shading(OpenGL Software Lighting) |
1647 CB-GFX | |
Shading(OpenGL Hardware Lighting) |
3497 CB-GFX | |
OpenGL Speedup |
8.41 | |
QuakeIII Arena 1.32 | ||
1024*768 |
427.0 | |
1280*1024 |
318.8 | |
1600*1200 |
228.6 | |
Quake4 Final 1.0.0.0 | ||
1024*768 |
86.4 | |
1280*1024 |
70.9 | |
1600*1200 |
56.1 | |
DOOM3 1.3.1302 | ||
1024*768 |
63.5 | |
1280*1024 |
44.6 | |
1600*1200 |
32.2 |
测试表明成绩相对于原来的Yeston RX1600PRO-128GD3有了提升,一部分跟基本架构有关,一部分是Hyper Memory起到了作用,越是负荷沉重的应用,Yeston RX1600PRO-128GD3 HM的性能就越优胜。